i created a veriety of logos to pitch the the rest of my team, the logos were designed for the actual game cover. however i also created some box art using microsoft paint (which i use to create a distinct pixalated style) and photoshop in order to tweak the image to create the desired result i created this box art for a potential nintendo DS port of the game which i also pitched, in order to improve my pitch i created a 3d render of a nintendo DS box with the logo on the box, my logo and box art idea was scrapped however in favour of a different design.
The logo.
I created the logo initially by tracing the name "darkshock" into paint using a specialised font based upon the metallica logo i traced the logo in grey so i can erase it later much easier. i traced over the logo again in black (image 01) and added my desired colour scheme (image 02).
After this i drew a character (image 03) which i was pitching as the design for the main character in the game, and a background which was a rough sketch of a proposed enviroment.
i combined the logo, character and background in photoshop with the addition of the Nintendo DS logo, the paradox logo, and a proposed PEGI rating logo to create (image 04) which is my proposed box art.
none of my logo or box art concepts however were accepted as a different design was eventually favoured, however the character i drew for the proposed box art which was essentially just a doodle, became the basis of protagonist character which i designed.
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