Tuesday, 29 June 2010

trailers evaluation

team 42 opted for a space themed racing game, for the basis of there trailer, the trailer mostly consists of dynamic action scenes, which kept the audience interested in the trailer, the ships and enviroments were well moddelled and the, camera work used was very well done. one part in particular which caught my eye was one segment where the trailers track jumped into a wireframe model and then back into a textured track in one smooth motion which was quite astounding to watch.
there were other the audio and sound effects suit the visuals reasonably well, and the actual scenes appear to be consistant and well put together. one part of the trailer which recieved critisism was the credit sequence which was quite underplayed and wasn't as dynamic as the other segments of the trailer.

the trailer which paradox made, darkshock consists of a cinematic adventure consisting of the creation of a post apocolypic future world and a deranged man looking for his wife.
unlike the trailer team 42 made, darkshock consists of many vastly distinctive styles merged together, personally i didnt like this, as the trailer panned as being less of a game trailer and more of an obscure animation. dispite this however, the audio was very well suited to the visuals, the enviroments were dynamic and intuative, and certain scenes dispite not containing much animation were still very dyanamic, one scene in particular consists of the man coming home and rummiging through his house before screaming "wheres my wife?!" the scene contained very little animation apart from a fly-by at the beggining. the rest of that scene was little more than sound effects and voices, yet this scene stood out to me as being the defining moment of the trailer.

negative one created a trailer based upon what appears to be a fantasy game, the trailer contains many different and distinct enviroments, some of which include very well crafted buildings, and archetecture whilst others contain vast outdoor enviroment such as oceans deserts and forests, i was impressed in particular by the water effects seen in the trailer,which reflected and the many particle effects displayed, some segments contained incredibly realistic smoke and fog effects. one critisism i have however was the audio which seemed to consist of an endless music track consisting of soothing music, this audio although very fitting to the beautifully rendered outdoor landscapes, got quite repetative after time.

lazer baby made a trailer based around a game called tempest, this trailer embodies a much darker feel to it compared to the other trailers, there are many dark, eerie and almost gothic enviroments which are very well moddeled and rendered. the audio was also very effective, the music used suited the visuals exceptionally well, and the characters were incredibly well made, lazer baby made excellent use of "old fasioned" camera filters and effects in order to achieve the required result. I have no critisisms about this trailer, however on certain monitors the trailers appears too dark to view effectivly.

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